package edu.hitsz.effect;

import edu.hitsz.aircraft.HeroAircraft;
import edu.hitsz.observer.BombObserver;

public class EffectWithBlood extends EffectStrategy {
    public EffectWithBlood() {}

    @Override
    public void takeEffect(HeroAircraft heroAircraft) {
        heroAircraft.refreshHp(20);
    }

    @Override
    public void takeEffect(BombObserver bombObserver) {}

    @Override
    public void loseEffect(HeroAircraft heroAircraft) {}
}
